PRESCHOOL
Ages 4–5
DISCOVER
A first encounter with STEM through play, educational robotics, movement, sequences, logic and hands-on exploration.
Explore:
First robotics experiences•Logic•Sequences•Creative challenges
PROGRAMS
From the first robot to artificial intelligence, from engineering to 3D design, Redbird AI offers hands-on, engaging STEM pathways designed to grow with students.
We do not just teach technology. Students explore it, build it, experiment with it and learn to use it to bring their ideas to life.
AI•CODING•ROBOTICS•ELECTRONICS•IoT•ENGINEERING•3D PRINTING•MARINE STEM
01 — A STEM JOURNEY THAT GROWS WITH THEM
Our programs evolve with students, introducing new technologies, increasingly inspiring challenges and greater freedom to design, experiment and create at every stage.
PRESCHOOL
Ages 4–5
DISCOVER
A first encounter with STEM through play, educational robotics, movement, sequences, logic and hands-on exploration.
Explore:
First robotics experiences•Logic•Sequences•Creative challenges
PRIMARY SCHOOL
Ages 6–10
EXPLORE & CREATE
Students start building, programming and experimenting, discovering how technology can turn their ideas into reality.
Explore:
Robotics•Coding•AI•Electronics•Science•Engineering•3D Creation
LOWER SECONDARY SCHOOL
Ages 11–13
BUILD & INNOVATE
Students tackle more ambitious challenges through programming, robotics, artificial intelligence, electronics and digital fabrication.
Explore:
AI•Coding & Python•Robotics•IoT•Electronics•Engineering•3D Printing
SECONDARY SCHOOL
Ages 14–18
DESIGN & DEVELOP
Students apply their STEM skills to increasingly independent projects inspired by real-world technologies and challenges.
Explore:
AI•Python•Advanced robotics•IoT•Engineering•Design & 3D Printing•Marine Technology
One STEM journey. New challenges at every stage.
02 — EXPLORE OUR STEM WORLDS
Understand. Program. Create.
Students discover the logic behind digital technologies, from their first coding experiences to Python programming and artificial intelligence.
Explore:
AI•Coding•Python•Digital creation
What they can create:
Interactive programs•AI experiments•Video games•App•Python projects
Build. Program. Bring technology to life.
Students combine robotics, coding, electronics and connected technologies to create machines and systems that can move, sense their surroundings and react.
Explore:
Robotics•Electronics•Sensors•IoT•Automation
What they can create:
Autonomous robots•Smart devices•Sensor-based systems•Smart home•Automated projects
Imagine. Design. Build.
Students explore science and engineering through hands-on challenges, turning their ideas into real projects, models and prototypes.
Explore:
Science•Engineering•Design•Prototyping•3D Printing
What they can create:
3D models•Printed components•Structures•Mechanisms•Machines•Engineering prototypes
🌊 MARINE STEM
A pioneering Marine STEM program that takes science, technology and engineering out of the classroom and into real underwater exploration.
An innovative educational pathway that takes STEM beyond the classroom, combining marine science, technology, engineering and real underwater exploration experiences.
Students do not just study the marine environment. They observe it, explore it and experience science firsthand, turning STEM concepts into tangible experiences of discovery.
Explore:
Marine Science•Ocean Literacy•Marine Technology•Engineering & Robotics•Underwater Exploration•Sustainability
Experiences:
STEM Labs•Marine Technology Projects•Scientific Activities•Hands-on Water Experiences•Underwater Exploration•SSI Pathways and Certifications
From the classroom to real exploration.
03 — DO NOT JUST LEARN. BUILD.
Every Redbird AI program follows a hands-on approach that encourages students to explore, build, experiment and create.
Can you build and program a robot that can complete a mission?
Robotics•Coding•Engineering
Can you create a system that senses what is happening around it and reacts?
IoT•Electronics•Coding
Can you turn an idea on a screen into a real object?
3D Design•Engineering•Prototyping
Can technology help us understand and protect our marine environment?
Marine STEM•Sensors•Science•Engineering•Underwater Exploration
The goal is not simply to complete a lesson. It is to create something students are proud to show.
04 — THE TECHNOLOGY THAT BRINGS IDEAS TO LIFE
From the first educational robot to advanced robotics, electronics and 3D fabrication, Redbird AI selects age-appropriate technologies to make STEM learning tangible, hands-on and engaging.
PRESCHOOL | Ages 4–5
Movement•Sequences•Logic•Problem Solving
What can students do?
Follow routes•Complete missions•Explore sequences•Solve challenges through play
PRIMARY SCHOOL | Ages 6–10
Robotics•Coding•Sensors•Engineering
What can students build?
Robot Car•Line Follower•Obstacle Avoider•Interactive projects
SECONDARY SCHOOL | Ages 11+
Robotics•Electronics•IoT•Coding
What can students build?
Autonomous robots•Smart systems•Environmental monitoring systems•IoT projects
SECONDARY SCHOOL | Ages 14–18
3D Design•Engineering•Prototyping•Fabrication
What can students create?
Models•Components•Prototypes•Parts for robotics and engineering projects
Every student starts from a different point.
Redbird AI gives everyone the opportunity to explore, build and discover how far their curiosity can take them.
Where curiosity takes flight.